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<title>nomad's CGPortoflio Gallery</title>
<link>http://nomad.cgsociety.org/gallery/</link>
<description>nomad's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>SDJ magazine cover for June</title>
	<link>http://nomad.cgsociety.org/gallery/634462</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1211479291_small.jpg"><br><br>Abstract image for a computing magazine.]]>
	</description>
	<pubDate>Thu, 22 May 2008 18:01:35 +0000</pubDate>
	</item>
	<item>
	<title>Alien biomechanical shapes 00.2 - Core // NVArt honourable mention</title>
	<link>http://nomad.cgsociety.org/gallery/596324</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1203181487_small.jpg"><br><br>I`m proud to present here my entry for the nvidia / cgtalk contest which recived the honourable mention (like 6 other works choosed from 1000).<br />
<br />
All modeling and rendering in modo, verry small touch-ups done in photoshop.<br />
<br />
Any comments warmly welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sat, 16 Feb 2008 17:04:50 +0000</pubDate>
	</item>
	<item>
	<title>Merry Christmas 2007</title>
	<link>http://nomad.cgsociety.org/gallery/573410</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1197730787_small.jpg"><br><br>Every year I`m challenging myself by creating a christmas card image. <br />
<br />
This image was done with some inspirations from the imagery of Roddney Matthews or Roger Dean vinyl disc covers. The size of the image is the same. <br />
I had unfortunnely not enough little time to add few details like a cat on the roof, maybe some foot steps in the snow.<br />
Certainly something to do next year <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
Final render 1400x750 <br />
Modeling and rendering in Luxology modo.<br />
Retouch end effects: Photoshop.]]>
	</description>
	<pubDate>Sat, 15 Dec 2007 14:59:49 +0000</pubDate>
	</item>
	<item>
	<title>TOTAL "CAP SUR L`AVENTURE" //  planet illustration</title>
	<link>http://nomad.cgsociety.org/gallery/566204</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1196170214_small.jpg"><br><br>A plant made for the Total Petrols Group for a big campaign on the web and at the stations. The planet serves as background to put different gifts on it. The flash is here &gt; http://stations-service.total.fr/cap-sur-aventure/]]>
	</description>
	<pubDate>Tue, 27 Nov 2007 13:30:43 +0000</pubDate>
	</item>
	<item>
	<title>Dragon`s strange behaviour</title>
	<link>http://nomad.cgsociety.org/gallery/561968</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1195155750_small.jpg"><br><br>In the land of Dordor are living many creatures, there are elves, dwarves and dragons. Some are dangerous, some are ferocious and some are... odd. One of them called Spike (we don`t know who could have had a pet dragon, almost humans which approched dragons just died) gathers in his nest clocks from all the region. We don`t know for what obscure reason he have this strage behaviour. Maybe clocks makes a sound he likes, maybe he thinks it`s eggs?<br />
<br />
This image is a tribute to one of my favourites illustrators: Rodney Matthews.<br />
<br />
Tech info: modeling, texturing and rendering done in Luxology modo, final colors and retouch done in Adobe Photoshop.<br />
<br />
All contest thread here: http://forums.cgsociety.org/showthread.php?threadid=510875]]>
	</description>
	<pubDate>Thu, 15 Nov 2007 19:43:54 +0000</pubDate>
	</item>
	<item>
	<title>Credit Agricole // heart tree in a pot</title>
	<link>http://nomad.cgsociety.org/gallery/560362</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1194826440_small.jpg"><br><br>This is a tree in pot I created for a web and print ad campain for a french bank. The tree was created in Trees Designer (www.polas.net) and after modified, textured and rendered in modo.]]>
	</description>
	<pubDate>Mon, 12 Nov 2007 00:17:10 +0000</pubDate>
	</item>
	<item>
	<title>Total Gaz - no rain illustration</title>
	<link>http://nomad.cgsociety.org/gallery/542126</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1190307285_small.jpg"><br><br>This is a comissionned illustration I have done for Total Gaz France. The idea is that the roof they manufacture protects from rain. All the empty areas have to be filled with text in the ad.<br />
<br />
For the tech: the house is modeled and textured in modo. The trees are done with TreesDesigner (www.polas.net) and textured in modo.<br />
Some photos for clouds and the bushes.<br />
Final image size: 3107x4438<br />
Rendered in modo.]]>
	</description>
	<pubDate>Thu, 20 Sep 2007 16:55:23 +0000</pubDate>
	</item>
	<item>
	<title>Cyberspace navigation 2</title>
	<link>http://nomad.cgsociety.org/gallery/524204</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1185886335_small.jpg"><br><br>Next image using the robot, this one is made of reflective glass. I will not say how long it took to be rendered in 6000x4000 ;-)<br />
<br />
]]>
	</description>
	<pubDate>Tue, 31 Jul 2007 12:52:20 +0000</pubDate>
	</item>
	<item>
	<title>Cyberspace navigation</title>
	<link>http://nomad.cgsociety.org/gallery/516376</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1183980195_small.jpg"><br><br>It`s a piece I made as an entry to Exotique3. I hope the data blocks looks nice. The robot is from my WIP for an other scene which I hope to finish one day ;-) <br />
All modeling and rendering is done in modo.<br />
<br />
Any comments are warmly welcomed.]]>
	</description>
	<pubDate>Mon, 09 Jul 2007 11:23:19 +0000</pubDate>
	</item>
	<item>
	<title>"Les projets fous d`Apple" magazine cover</title>
	<link>http://nomad.cgsociety.org/gallery/500159</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1180091920_small.jpg"><br><br>June cover of the french &quot;Univers Mac&quot; magazine. The image shows a crazy iMAC project (as the french title said) with a detachable touch/tablet screen. The whole image have to be from real to technical drawing. All modeling &amp; rendering was made in MODO.<br />
<br />
Any comments warmly welcomed.<br />
I will post the cover with the titles later...]]>
	</description>
	<pubDate>Fri, 25 May 2007 11:18:41 +0000</pubDate>
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	<item>
	<title>Journey to the north pole</title>
	<link>http://nomad.cgsociety.org/gallery/497732</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1179511805_small.jpg"><br><br>Well... this is my unfinished CGChalleng Journey image, I turned it to a winter christmas scene after few weeks when I had some time. I know it can be devlopped much more but I don`t have the heart after the unfinished challenge to work on it more :-( ]]>
	</description>
	<pubDate>Fri, 18 May 2007 18:10:07 +0000</pubDate>
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	<item>
	<title>Leopard - article illustration</title>
	<link>http://nomad.cgsociety.org/gallery/493608</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1178526675_small.jpg"><br><br>The image was done to illustrate an article about the new Mac OS called Leopard, the french magazine (Univers Mac) wanted animal footsteps in black &amp; white tones. I made footsteps &quot;engraved&quot; on an ice like surface.<br />
<br />
Any comments warmly welcomed.]]>
	</description>
	<pubDate>Mon, 07 May 2007 08:31:18 +0000</pubDate>
	</item>
	<item>
	<title>EON // Singularity Slider</title>
	<link>http://nomad.cgsociety.org/gallery/477653</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1174657018_small.jpg"><br><br>The Singularity Slider travels trough the EON way at lightspeed.<br />
Here is the full contest threadwith all the modeling steps: http://forums.cgsociety.org/showthread.php?t=413040]]>
	</description>
	<pubDate>Fri, 23 Mar 2007 13:37:00 +0000</pubDate>
	</item>
	<item>
	<title>PSD mag tutorial image</title>
	<link>http://nomad.cgsociety.org/gallery/451460</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1168860248_small.jpg"><br><br>The image was made for a Photoshop tutorial showing few techniques on how to compose images from different sources (photo, 3d render, illustration).<br />
<br />
Photographer: Tomasz Wojnarowicz]]>
	</description>
	<pubDate>Mon, 15 Jan 2007 11:24:12 +0000</pubDate>
	</item>
	<item>
	<title>Spectacular - We Will Always Rebuild!</title>
	<link>http://nomad.cgsociety.org/gallery/300186</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1133980298_small.jpg"><br><br>Hello all,<br />
Here is my entry for the Spectacular Challenge, folllowing the story are few technical notes.<br />
Don`t hesitate to fire your comments &amp; critics <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
We will always rebuild!<br />
Even after a giant earthquake which killed millions and destroyed the city, humas rebuilded their town.<br />
On the center of the destroyed city they builded an impressive skyscraper as a monument to show to mother nature that they will always rebuild!<br />
description:<br />
the image shows a city rebuilded on the borders of a fault made by a recent earthquake. On the right stands a huge building builded as a monument on the memeory of the earthquake and to defy nature.<br />
technical info:<br />
Image size: 2832 x 3964 pixels (23,98cm x 33,56cm at 300dpi)<br />
Photoshop full layered file size: 250MB<br />
Polygon count: no idea... maybe around 5millons with only the fault around 700.000 polygons.<br />
Render passes: around 10 with a fault alone, many building blocks, bridge, cars and two for the main big building.<br />
The image tooks me around 17 days of full time work (from concept to final image) of course this was extended to three monthes of the contest period by working a hour or two a day.<br />
]]>
	</description>
	<pubDate>Wed, 07 Dec 2005 18:31:41 +0000</pubDate>
	</item>
	<item>
	<title>Rise And Fall Of An Empire</title>
	<link>http://nomad.cgsociety.org/gallery/213254</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1109099902_small.jpg"><br><br>Grand Space Opera Challenge Entry<br />
Full thread here: http://www.cgtalk.com/showthread.php?t=180229&amp;page=1&amp;pp=15<br />
]]>
	</description>
	<pubDate>Tue, 22 Feb 2005 19:18:25 +0000</pubDate>
	</item>
	<item>
	<title>Cell Phone</title>
	<link>http://nomad.cgsociety.org/gallery/229186</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1113054148_small.jpg"><br><br>Hello all,<br />
Just a mobile phone I made for my portfolio.<br />
I did not have any particular existing mobile phone in mind. The screen is doublesided with a clock and a transparent glass on the upper side (when the phone is closed).<br />
Any comments are welcome.<br />
]]>
	</description>
	<pubDate>Sat, 09 Apr 2005 13:42:29 +0000</pubDate>
	</item>
	<item>
	<title>Digital World</title>
	<link>http://nomad.cgsociety.org/gallery/188075</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1100958747_small.jpg"><br><br>Hi all,<br />
I wanted to show a character in amounts of digital data. It shows the power of the information and in the same time the chaos which it generates.<br />
Beacause thers a lot of 2d here (multi layered photoshop effects) I first wanted to place this image in the 2d section but in fact the &quot;core&quot; of the image is made in Lightwave so I choosed finally the 3d section.<br />
I hope it`s not a too abstract creation and it fits in this gallery.<br />
Comments and critics are most welcome <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
Thank you!<br />
]]>
	</description>
	<pubDate>Sat, 20 Nov 2004 13:52:27 +0000</pubDate>
	</item>
	<item>
	<title>Digital Glue? Weird Substance?</title>
	<link>http://nomad.cgsociety.org/gallery/238591</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/8750/8750_1115665955_small.jpg"><br><br>Something to fill my portfolio with cosmetics/pharmaceuticals related images.<br />
I think the glass can be improved a little but I really don`t have the time for it, each render takes years with all those transparency &amp; reflections objects. I need to buy a faster cpu ;-(<br />
Any comments are welcome, I will work on some variations of this subject with maybe some medicine related environment...<br />
]]>
	</description>
	<pubDate>Mon, 09 May 2005 19:12:36 +0000</pubDate>
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